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Games Inbox: Are mobile games real video games?

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Games Inbox: Are mobile games real video games?

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A game’s a game (Picture: YouTube)

The Thursday letters page is appalled by the latest layoffs at Take-Two, as a reader feels they’re being trolled by Hollow Knight: Silksong.

To join in with the discussions yourself email gamecentral@metro.co.uk

Real talk
What I’ve come to realise over the last few months of increasingly bleak news stories (Take-Two can take a running jump!) is that console gaming is a lot smaller part of the games world than I always took it to be. For me, it is gaming and everything else is just an unappealing distraction, but I think what I, and others like me, have to accept is that we’re in the minority.

Mobile games are far more popular than console or PC games and while I’ve never seen one I wanted to play for more than a minute or two, that’s probably all most people are looking for – at least in terms of each session. Does that mean mobile games aren’t real games? I know plenty of people that say they’re not, but I don’t think that’s really fair, because then you immediately get into the no true Scotsman routine.

And live service titles? Are they real games? They’re not something I’d play, or even really pay attention to, but the charts show us that they’re super popular. In fact, they show us that most games that people are playing are five years old or more, especially if you add yearly sequels like EA Sports FC and Call Of Duty to that.

For the majority of gamers, games aren’t something that are constantly coming out and they play like going to see a new movie at the cinema. They’re the same thing they’ve been playing for years and it’s console games that aren’t real games, because they’re always just a flash in the pan compared to Fortnite or Roblox or whatever.

I have no idea what the future of console games, or any other types of game, is but to understand what’s going on at the moment I think we have to realise that we’re no longer the most important customer to most publishers.
Goliath

The future of business
Absolutely disgusting to see Take-Two laying off so many people, just to cook their books for the next year. As if GTA 6 isn’t going to make a gazillion dollars for them the next year! What investor is there that doesn’t know that? The whole thing is so needless and cruel, it’s made me quite angry.

And what games were cancelled? No doubt all the unusual and experimental ones, so all we’ll get is sequels instead. I hear they’re getting ready to unveil Mafia 4, but why? Who wanted Mafia 1, 2, and 3 let alone another one (and those remakes!).

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One day they’ll lay off the execs instead, or replace them with AI, and everything will run properly, with a forward thinking, compassionate business. Instead we get nothing but short term thinking and bosses that are only in it for themselves.
Pr0metheus

Always something
I’m not surprised developers are feeling worried about having to work on live service games. I’m sure it’s not their idea most of the time, especially all the poor schlubs at Sony who suddenly went from making award-winning, system-selling single-player games to live service games doomed to be turned off in six months (or not come out at all, the way things are going at the moment).

Every few years we have to put up with this nonsense until companies realise there is no way to earn easy money and they just go back to making normal games again. First it was online passes, then microtransactions, then NFT (that didn’t last long, thank goodness!), and now live service. I’m sure whatever’s next will be even worse.
Geoffrey Burr

Email your comments to: gamecentral@metro.co.uk

A Shadow over gaming
I know there’s a lot to be gloomy about at the moment – that Take-Two news was just awful – but I just want to say I am really looking forward to Shadow Of The Erdtree for Elden Ring, now it’s getting closer. I absolutely loved the original game and am very proud of myself for completing it more or less 100%. I’m sure there’s some stuff I missed but I got all the bosses and all the secrets I could find and, later, look up.

Just a fantastic game and I’m very encouraged by how much time and effort they’re putting into the expansion. It sounds like it’s going to be a good 50 to 100 hours of pure FromSoftware bliss and I for one cannot wait. (I just hope I remember I said this when I’m cursing and swearing at getting stuck at the first boss.)
Paulie

Successful demonstration
Following your article, I’ve played the Stellar Blade demo and I have to say I’m very impressed. First though, the elephant in the room: what is the main character wearing? She’s meant to be some sort of genetically engineered super soldier and she looks like she should be strutting around on a catwalk.

It’s not for me to say whether it’s sexist or not but it certainly is very silly, as if it was made by horny 15-year-old boys. Although the most surprising thing about the game is that it’s good… really good.

Obviously, I only played the demo so I don’t know what else is going on with it, but I was very impressed by the combat. Bayonetta is obviously a major influence here, but they’ve absolutely nailed the PlatinumGames style combat, with the parries and the combos and all the different little techniques.

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I always wait for reviews, but I will be shocked if this isn’t well received, at which point I will buy it and make sure I don’t play it when my girlfriend is in the room.
Tom Meadows

Pro version
I have a question regarding Call Of Duty and PS5 Pro. Do you think the next Call Of Duty will be enhanced for PS5 Pro? Bearing in mind Sony made a huge deal about platform parity for Call Of Duty. Therefore, it seems unlikely Microsoft will actively allow a better version of Call Of Duty for PS5 Pro.

However this scenario pans out, I anticipate it creating some discourse. Perhaps more so, if PS5 Pro is the best place to play Call Of Duty, which would be kind of ironic given Sony’s paranoia about an inferior port.

I will add. This is the question to ask yourself: would Activision support PS5 Pro if they weren’t owned by Microsoft? Of course they would. I would assume that 10 year agreement Sony signed includes a parity clause.

Either way you look at it, there are going to be disgruntled fans. It isn’t a good look if Activision don’t support PS5 Pro, and it isn’t if they do. A lose, lose situation. This will be the big story later this year, mark my words.
Anon

Final game
Was it just me or was that Indie World trolling us with the ‘and now our final game’ moment? It was acting like we’d know what it was and the only indie game like that right now is Hollow Knight: Silksong and… yet, as usual, it wasn’t there.

I guess indie developers don’t have much time for marketing but given how most other publishers don’t seem to nowadays either, suddenly everything is a mystery. That game could be out tomorrow or two years from now and I wouldn’t be surprised.
Solari

Going back
I see Sony’s PC adoption took another step forward today. The upcoming PC port of Ghosts Of Tsushima will be the first Sony PC release to integrate PSN features via an in-game menu.

Signing in, the overlay will allow you to access your friends list, feature full cross-play with PlayStation 4/5 for Ghosts Legends co-op mode, as well as integrate PSN trophies – with Ghosts sharing the same trophies as the PS5 Director’s Cut version. Epic and Steam will also have their own trophy lists.

I nearly went PC this gen but the Sony exclusives like Demon’s Souls and Returnal made me plump for consoles again. I also like the PlayStation trophy system as my preferred achievement system and am a little attached, so to speak, to my trophy list.

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But now those things will be available, albeit with a two year wait or so for the Sony exclusives, on PC that will be me going PC soon. I’ll clear my PlayStation back catalogue, then pick up or build a PC.

I honestly don’t know where this abandonment of console exclusivity will lead. My general feeling is it won’t impact Sony’s console sales much.

I don’t see many doing what I’m doing due to the downsides of PC being more expensive and not as plug and play as consoles. There’s also that delay on the single-player games. I don’t think Sony are close to, or need to, releasing day one on PC for everything like Microsoft.

But no doubt the times they are a changin’.
Simundo

Inbox also-rans
Those counters, or whatever you’d call them for the Rayman board game are great. I’d almost get it just for those. I really miss that series, I wish they’d make another proper 2D platformer for it, but I don’t expect it.
Lordy

They’ll be paid for it, obviously, but I would not want to be the developer that has to follow-up Baldur’s Gate 4. The name alone will sell it but in terms of reputation it feels like they should just leave well alone without Larian.
Asterix

Email your comments to: gamecentral@metro.co.uk

The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.

You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.


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